STOÀ 03 [Renderings]
STOÀ 03 [Renderings]
STOÀ 03 [Renderings]
STOÀ 03 [Renderings]
STOÀ 03 [Renderings]
STOÀ 03 [Renderings]
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STOÀ 03 [Renderings]

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Year II, issue 1/3 Winter 2022

Renderings a cura di/edited by Alberto Calderoni, Carlo Gandolfi, Jacopo Leveratto, Antonio Nitti con il contributo di/with the support of Fabrizio Ballabio, Tommaso Brighenti

Guido Tesio, Philipp Schaerer, Fabrizio Ballabio, Jacques Hondelatte, Hans Kollhoff, Studio Lynn, Karin Sander, Philippe Rahm, Iván Capdevila Castellanos, Productora, MIR, Maya Alam, Daniele Profeta, Luca Galofaro, Lucia Pennati, Sam Jacob, Marius Grootveld, Giuseppe Bono, Louis De Mey, Max Turnheim, Federico Coricelli, Interviste a Federica Sofia Zambelletti e Salomon Frausto

 

Rendering: in computer graphics, the conversion by means of special software of the profile of a two-dimensional image into an image with a realistic and perceptible three-dimensional appearance, thanks to the accurate calculation of the perspective and the addition of colours, lights and shadows.

A thorough examination of the effects of architectural renderings in the context of didactics and pedagogy for architectural design has not been systematically conducted so far. This is perhaps due to the short time since this tool has become commonplace in the academic setting. Although the critical scope of architectural renderings has not yet been fully grasped, the composition of images using digital

The collected essays outline – through the investigation of some current teaching practices and pedagogical experiences – the potentialities and critical points of this instrument, reflecting on how renderings can perform as signifiers.